<!-- Floating division (layer) script
NS6=false;
IE4=(document.all);
if (!IE4) {NS6=(document.getElementById);}
NS4=(document.layers);

function adjust()
  { if ((NS4) || (NS6))
      { if (floatlastX == -1 || floatdivDelay == 0)
          { floatlastX=window.pageXOffset + floatdivX;
            floatlastY=window.pageYOffset + floatdivY;
          }
     else { var dx=Math.abs(window.pageXOffset+floatdivX-floatlastX);
            var dy=Math.abs(window.pageYOffset+floatdivY-floatlastY);
            var d=Math.sqrt(dx*dx+dy*dy);
            var c=Math.round(d/10);
            if (window.pageXOffset+floatdivX>floatlastX) {floatlastX=floatlastX+floatdivDelay+c;}
            if (window.pageXOffset+floatdivX<floatlastX) {floatlastX=floatlastX-floatdivDelay-c;}
            if (window.pageYOffset+floatdivY>floatlastY) {floatlastY=floatlastY+floatdivDelay+c;}
            if (window.pageYOffset+floatdivY<floatlastY) {floatlastY=floatlastY-floatdivDelay-c;}
          }
        if (NS4)
          { document.layers['floatlayer'].pageX = floatlastX;
            document.layers['floatlayer'].pageY = floatlastY;
          }
        if (NS6)
          { document.getElementById('floatlayer').style.left=floatlastX;
            document.getElementById('floatlayer').style.top=floatlastY;
          }
      }
   else if (IE4)
          { if (floatlastX==-1 || floatdivDelay==0)
              { floatlastX=document.body.scrollLeft + floatdivX;
                floatlastY=document.body.scrollTop + floatdivY;
          }
     else { var dx=Math.abs(document.body.scrollLeft+floatdivX-floatlastX);
            var dy=Math.abs(document.body.scrollTop+floatdivY-floatlastY);
            var d=Math.sqrt(dx*dx+dy*dy);
            var c=Math.round(d/10);
            if (document.body.scrollLeft+floatdivX>floatlastX) {floatlastX=floatlastX+floatdivDelay+c;}
            if (document.body.scrollLeft+floatdivX<floatlastX) {floatlastX=floatlastX-floatdivDelay-c;}
            if (document.body.scrollTop+floatdivY>floatlastY) {floatlastY=floatlastY+floatdivDelay+c;}
            if (document.body.scrollTop+floatdivY<floatlastY) {floatlastY=floatlastY-floatdivDelay-c;}
          }
        document.all['floatlayer'].style.posLeft = floatlastX;
        document.all['floatlayer'].style.posTop = floatlastY;
      }
    setTimeout('adjust()', 50);
  }

function define()
  { if ((NS4) || (NS6))
      { if (floatdivHAlign=="left") {floatdivX=ifloatdivX};
        if (floatdivHAlign=="right") {floatdivX=window.innerWidth-ifloatdivX-floatdivWidth-20};
        if (floatdivHAlign=="center") {floatdivX=Math.round((window.innerWidth-20)/2)-Math.round(floatdivWidth/2)};
        if (floatdivVAlign=="top") {floatdivY=ifloatdivY};
        if (floatdivVAlign=="bottom") {floatdivY=window.innerHeight-ifloatdivY-floatdivHeight};
        if (floatdivVAlign=="center") {floatdivY=Math.round((window.innerHeight-20)/2)-Math.round(floatdivHeight/2)};
      }
    if (IE4)
      { if (floatdivHAlign=="left") {floatdivX=ifloatdivX};
        if (floatdivHAlign=="right") {floatdivX=document.body.offsetWidth-ifloatdivX-floatdivWidth-20}
        if (floatdivHAlign=="center") {floatdivX=Math.round((document.body.offsetWidth-20)/2)-Math.round(floatdivWidth/2)}
        if (floatdivVAlign=="top") {floatdivY=ifloatdivY};
        if (floatdivVAlign=="bottom") {floatdivY=document.body.offsetHeight-ifloatdivY-floatdivHeight}
        if (floatdivVAlign=="center") {floatdivY=Math.round((document.body.offsetHeight-20)/2)-Math.round(floatdivHeight/2)}
      }
  }
// EO Floating division (layer) script -->
